| C__Allocator | |
| C__BlockHeader | |
| C__List | |
| C__ListNode | |
| C__PQueue | |
| C__RLItem | |
| C__Vector | |
| CDAC_Tone | |
| CFunctionWrapper | |
| CInterruptHandlerWrapper | |
| CJobWrapper | |
| CLCD_BBox | |
| CLCD_Button | |
| CLCD_ButtonLabel | |
| CLCD_Circle | |
| CLCD_Component | Used to store a drawable component of any type |
| CLCD_Coordinate | |
| CLCD_Dimension | |
| CLCD_Font | |
| CLCD_Image | |
| CLCD_Line | |
| CLCD_Obj | Represents a generic object, made up of 1 or more basic components, that are rendered on the screen |
| CLCD_Padding | |
| CLCD_Rect | |
| CLCD_Text | |
| CTIMER | |
| CTIMER_MatchRegister | |
| CTP_ButtonArea | |
| CTP_CalibrationMatrix | |
| CTP_Coordinate |